Talk

Toronto Game UX Meetup #4

Toronto Game UX Meetup #4

How has pausing in games changed over time?

Toronto Game UX is a monthly meetup for people interested in game-centric UX/UI.

At meetup #4, I gave a talk about the evolution of pausing in video games: its invention by Jerry Lawson, evolving game design ideas, and changes in menus.

Thanks for Uken Games for hosting!

Pong Pong

Wonder Boy III: The Dragon's Trap Wonder Boy III: The Dragon’s Trap

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Damage Camp 2017

Damage Camp 2017